Scavenger Hunt Seek Unity Game Template
Publish & Reskin
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Description
Clock running. The city is open. Find it before time runs out. Scavenger Hunt Seek is a 3D open-world seek-and-find game where the player controls a character through a realistic city environment, locating target objects before a countdown timer hits zero, built in Unity for Android, iOS, and WebGL with full AdMob monetization ready from day one. Complete Unity source code. All platforms included. Buy it, reskin it, publish it.
What Is a Scavenger Hunt Seek?
The player controls a third-person male character walking through a detailed open-world parking lot and city environment. Target objects are placed across the map, such as cars, items, or marked locations that the player must locate within the time limit. Find all targets before the countdown hits zero and the level clears. Miss the timer, and the level resets.
The environment is a realistic 3D city with parked cars, multi-story buildings, and open sky. Nothing is handed to the player. No arrows. No glowing markers pointing directly at targets. The hunt is real. Players explore, scan the environment, and identify targets by sight.
Timer pressure is the core tension. Early levels give generous time with targets placed in open areas. Later levels shrink the timer and hide targets in less obvious spots. The difficulty escalates without changing a single game mechanic.
Key Features
These features were verified directly from the source code and confirmed through full gameplay:
- Third-Person Open World Movement — Player character navigates the 3D city environment via a virtual joystick on mobile and keyboard input on WebGL. Full 360-degree movement across the open map. The camera follows the character in a third-person view throughout.
- Countdown Timer System — Timer displays in minutes and seconds at the bottom center of the screen. Timer begins the moment the level loads. Reaching zero without completing the hunt triggers a level fail and restart. Timer duration is adjustable per level in the Inspector without touching core scripts.
- Target Object Seek Mechanic — Target objects are placed across the open world map per level. The player identifies and reaches each target to register a find. Target detection uses proximity triggers — the player walks close enough and the find registers automatically. No tap-to-confirm required.
- Open World City Environment — Parking lots, multi-story buildings, road surfaces, and open sky make up the base environment. The city layout is a navigable 3D space, not a linear corridor. Players can approach targets from multiple directions.
- Pause System — The pause button, top left, freezes the timer and gameplay instantly. Resume returns to the exact game state. No data loss on pause.
- AdMob Full Integration — Banner ads, interstitials between levels, and rewarded video for timer extensions or extra hints pre-coded and positioned. Connect AdMob credentials, and monetization is live from install.
- Virtual Joystick Controls — On-screen joystick for mobile movement is pre-integrated. Joystick position and size are adjustable without script changes. WebGL keyboard input is mapped alongside touch controls from the same input manager.
- Cross-Platform Single Codebase — One Unity project builds Android APK and AAB, iOS IPA, and WebGL browser export. All three platforms confirmed working from the same source files.
Controls
- Mobile Android and iOS — virtual joystick, bottom center controls character movement. The camera follows automatically in third-person.
- WebGL Browser — WASD or arrow keys for movement. Mouse controls camera direction.
- The pause button in the top left freezes the game and timer instantly.
- Anyone familiar with 3D mobile games picks this up immediately. No tutorial needed.
Developer Perspective
- Full Unity Source Code in C# — All scripts, city environment scenes, character prefab, target placement logic, countdown timer, joystick integration, pause system, UI, and AdMob integration included. Nothing locked.
- Clean Separated Scripts — Character movement, camera follow, timer, target detection, and UI are in individual named files. Easy to modify any single system without breaking others.
- Easy Visual Reskin — Swap character model, city environment assets, target objects, and UI without touching movement, timer, or detection scripts. Full rebrand with zero script changes.
- AdMob Pre-Integrated — All placements coded. Enter ad unit IDs. Done.
- Android App Bundle Ready — AAB export configured. API 34 compatible. 64-bit supported.
- WebGL Pre-Configured — Browser build settings ready. Runs in desktop browsers without extra work.
- Publish-Ready — Timer tested. Target detection confirmed. The pause system is working. All ad placements verified. Stable build.
Technical Specifications
- Engine — Unity 2022 LTS or higher
- Platforms — Android, iOS, WebGL Browser
- Game Type — 3D Open World Seek and Find
- Ad Networks — AdMob, Unity Ads
- Ad Formats — Banner, Interstitial, Rewarded Video
- Controls — Virtual Joystick (mobile), WASD/Mouse (WebGL)
- Build Format — APK, AAB, IPA, WebGL
- Reskin Difficulty — Intermediate
- Status — Publish Ready
Use Cases
- Mobile Game Publishers — Complete 3D open world seek game with timer and ad monetization. Reskin and submit under your brand.
- Indie Developers — Third-person movement, open-world navigation, proximity target detection, and countdown timer are all built and tested. Skip six to eight weeks of core development.
- App Reskinners — Character model, environment assets, and target objects are clean swap slots. Intermediate reskin with strong market differentiation.
- HTML5 Gaming Platforms — WebGL export pre-configured. Add a 3D seek game to your browser catalogue without extra build work.
- Game Studio Client Projects — Deliver a branded open-world hunt game to a client in days. Stable and publish-ready at version one.
Reskin and Rebranding Options
Character model, city environment, target object designs, UI, and app icon are all replaceable without touching movement or detection scripts. Alternative themes: shopping mall hunt, museum treasure seek, airport terminal find, fantasy world exploration, or corporate campus scavenger for branded client projects.
Intermediate reskin difficulty. Basic Unity scene editing and asset replacement skills required. No scripting changes needed for standard visual rebrand.
How to Buy and Use This Game Source Code?
- Purchase Scavenger Hunt: Seek source code on SourcePlunge.
- Download the full Unity project to your machine.
- Open in Unity 2022 LTS or newer.
- Replace character model, environment assets, target objects, UI, and app icon.
- Enter your AdMob ad unit IDs into the pre-coded placement scripts.
- Build and submit to Google Play, App Store, or deploy WebGL to your browser platform.
From purchase to publication, five to seven days for a standard visual reskin, including environment asset replacement.
Why Buy From Source Plunge?
Every listing on SourcePlunge is tested before going live. Scavenger Hunt Seek is confirmed to work across Android, iOS, and WebGL. Character movement, timer, target detection, pause system, and all ad placements verified.
Post-purchase support available. Custom development for new city environments, additional target types, leaderboard systems, or multiplayer hunt modes available on request. No download. Nothing to install to browse. All listings visible before purchase.
FAQ's
Full Unity C# project. All scripts, city environment scene, character prefab, target object placement, countdown timer, virtual joystick, pause system, UI, and AdMob integration. Nothing locked or compiled-only.
Banner, interstitial between levels, and rewarded video for timer extensions are all pre-coded. Enter your AdMob ad unit IDs, and monetization is live from install.
One codebase builds Android APK, AAB, and iOS IPA. WebGL browser export is also configured. Three platforms from one purchase.
All three are in replaceable asset slots. Character model, environment scene assets, and target prefabs swap without any script changes.
Unity 2022 LTS. Newer LTS versions also compatible. Avoid beta or non-LTS releases.
Single-project commercial license. Customize, rebrand, and publish under your own brand. Resale of the source code is not permitted.
Available on request through SourcePlunge. New environment packs, GPS-style target markers, multiplayer hunt modes, or leaderboard integration are all possible post-purchase.
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