Casual Games

Hand Surgery Doctor Simulator Game Unity Source Code

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Framework Unity
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Description

What is the Hand Surgery Doctor Simulator Game?

Hand Surgery Doctor Simulator Game is a 2D casual simulation game where players act as a hand surgeon. At the start, you pick one of 6 different patient characters from a character selection screen. Each character has a unique hand with specific injuries, cuts, scratches, blisters, bruises, deep wounds, and skin damage.

Once you select a character and enter the treatment room, a close-up view of the patient's injured hand appears on screen. A tray of medical tools sits at the bottom, things like an ice pack, antiseptic bottle, band-aid, tweezers, surgical scissors, spray bottle, cotton roll, nail clippers, magnifying glass, and more. Your job is to use the right tool on the right injury and fully heal the hand.

Key Features

6 Unique Patient Characters

The game includes 6 different characters with diverse looks, different skin tones, hairstyles, and appearances. Players can choose any character freely. Two characters are locked and can be unlocked by watching a rewarded video ad.

Character Unlock via Rewarded Video Ads

Two characters on the selection screen show a "Watch Video to Unlock" button. This built-in rewarded ad system earns you revenue every time a player unlocks a new character. It is already coded and working; no extra setup is needed beyond adding your AdMob IDs.

Diverse Hand Injury Types

Each character's hand has a different combination of injuries, cuts, slashes, blisters, bruises, skin wounds, dark patches, and more. No two characters have the same hand condition, which keeps every session feeling fresh.

Full Medical Tool Set

A tray of medical tools is displayed at the bottom of the screen throughout the treatment. Tools include an ice pack, an antiseptic medicine bottle, a band-aid, tweezers, surgical scissors, a spray bottle, cotton or bandage roll, nail clippers, an antiseptic spray, and a magnifying glass. Each tool has a specific purpose tied to specific injury types.

Step-by-Step Treatment Flow

The treatment process is structured and sequential. Players work through the injured hand injury by injury until the hand is fully healed. This creates a clear sense of progress and completion at the end of each session.

2D Clean Art Style

Colorful 2D cartoon-style graphics. Characters have expressive faces and move smoothly. The clinic has a professional and clean background, but not too serious or scary.

Controls

Mobile Controls

  • Tap to select tools
  • Drag tools to perform treatments
  • Swipe to clean or operate
  • Simple touch interactions

PC / Browser Controls

  • Mouse click for selecting tools
  • Drag-and-drop gameplay
  • Easy point-and-click mechanics

The controls feel highly optimized for mobile-style gameplay, similar to Play Store and App Store surgery simulator games.

Developer Perspective

This is a complete, publish-ready Unity game project. Source Plunge delivers a fully finished product not a prototype, not a concept. You get everything needed to customize, build, and submit to the app stores in a short time.

  • Unity Full Source Code Full Unity project with all scenes, scripts, prefabs, assets, animations, audio files, and UI elements. It’s all wide open, nothing locked away or hidden.
  • Clean and Well-Structured Code. All C# scripts are named well and are understandable. The folders are well organized, so it is easy to find and work with whatever you want. The code base is easy to use and understand for non-expert developers.
  • Easy to Edit, Reskin, and Customize: Want to change the patient characters? Swap the sprites. Want to add new tools? Duplicate an existing tool prefab and update the logic. Want to change colors or branding? Update the materials and UI assets. Most customizations require no advanced coding.
  • Ready for Publish — Version 1.00: This is a stable, tested release. No bugs. Performance is optimized for standard Android and iOS devices, including mid-range smartphones.
  • Integrated AdMob Banner, Interstitial, and Rewarded Ads: All three ad formats are already integrated. The rewarded ad system is connected to the character unlock mechanic and ready to go. Just add your AdMob App ID and Ad Unit IDs, and you will be earning from launch day.
  • Publishable on the Play Store and App Store. Unity project builds for Android and iOS out of the box. Your game is live on both major stores using the standard Unity build and submission workflow.
  • Support WebGL for Gaming Sites: Export the game as a WebGL build and embed it into any gaming website or portal. This adds an extra distribution channel beyond the app stores at no extra development cost.

Easy Customization

Developers can quickly:

  • Replace graphics
  • Change characters
  • Add more surgery tools
  • Create additional treatment scenes
  • Add reward systems
  • Expand gameplay content

This makes the project highly useful for developers who want to launch a medical simulation game quickly. With Source Plunge, developers can save development time and focus directly on customization and publishing.

How to Buy and Use This Game Source Code?

  • Click the buy button and complete your secure payment. You will receive instant access to download the entire Unity project.
  • Download & Launch: Unzip the files and open the project inside Unity. All scenes, scripts, characters, tools, and assets are included and are working properly.
  • Customize: Change app name, icon, and splash screen. You can also change any character or tool graphics you like. Add your AdMob App ID and Ad Unit IDs to enable monetization.
  • Build: Use the normal Unity build settings to export the project for Android or iOS. The project is ready for both platforms already.
  • Submit & Go Live: Submit your app and publish it live as per the guidelines of the Google Play Store or the Apple App Store. Your game goes live, and players start downloading.
  • Earn: Players unlock characters via rewarded ads, see banner and interstitial ads during gameplay, and you earn revenue every single day.

FAQ's

Yes. Characters are sprite-based assets. You can replace any character portrait or in-game hand sprite with your own artwork without touching any code.

Three characters are available immediately. Two more are locked and unlockable via rewarded video ads, which are already coded into the project. The sixth character access depends on your progression through the available ones.

Yes. The character and injury system is structured in a repeatable way. You can copy existing character setups and assign new sprites and injury combinations, and add them to the selection screen.

The ProjectSettings file included with your download specifies which version of Unity to use. This guarantees complete compatibility with all plugins and dependencies.

Yes. Unity can build WebGL, which allows you to export the game and embed it as a browser-playable experience on any website or gaming portal.

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