Racing Games

Formula Car Racing Game Unity Source Code

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Framework Unity
Dev Hours N/A

Publish & Reskin

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Description

What is Formula Car Racing?

Formula Car Racing is a 3D racing game built in Unity where you get behind the wheel of a real formula car and race on circuit-style tracks against multiple AI opponents. The game has two main ways to play. The first is Season Mode, which is a full championship campaign where you race event by event and carry your progress forward. The second is Quick Race, where you jump straight into a single race whenever you want without any setup.

Beyond racing, you have a Garage to manage your car and a Shop to spend your in-game coins and gems on items and upgrades. The main menu itself is set in a 3D garage environment with a full-size yellow Formula car right in front of you. This immediately gives the game a premium and professional look and feel.

Key Features

  • Season Mode with Save Progress: A full multi-race season campaign where you race through a championship race by race. Your progress is automatically saved, so you can resume your season at a later time where you left off.
  • Quick Race Mode: Jump into a single race on any available track. Choose a race. No campaign setup required. Good for quick play sessions.
  • Garage System: A dedicated garage screen where players can view and manage their cars. The system is structured and ready for car upgrade features like engine, tires, and aerodynamics to be added easily.
  • In-Game Shop: A built-in shop screen where players spend coins and gems to get items, upgrades, or other in-game content. Fully functional shop UI is already in place.
  • Dual Currency System: Two separate in-game currencies, coins and gems, are visible in the top HUD at all times. A Free Coins button is built into the menu and is directly connected to a rewarded ads hook for
  • Live In-Race Leaderboard: A live leaderboard is shown on the right side of the screen during every race, constantly updating to show the top three positions and where you stand.
  • Speedometer HUD: A classic analog-style speedometer dial with a digital Km/h readout is displayed at the bottom center of the screen during races, giving players a real racing game feel.
  • Lap and Time Tracking: The game tracks your current lap number, total laps, elapsed race time, last lap time, best lap time, and total race time, all displayed cleanly in the HUD.
  • Camera Toggle Button: An on-screen camera switch button lets players change their viewing angle during a race with a single tap for varied perspectives.

Controls

Desktop Controls

  • Arrow Keys / WASD – Drive and steer the formula car
  • Space or Boost Key – Speed boost or braking actions (depending on setup)

Mobile Controls

  • Touch buttons
  • Tap steering system
  • Mobile-friendly racing controls

The gameplay style feels very similar to modern mobile racing games commonly seen on the Play Store and App Store.

Developer Perspective

This listing from Source Plunge includes the complete Unity source code for Formula Car Racing, every scene, script, asset, prefab, and material you need to customize, rebrand, and publish the game as your own.

The code is clean, logically organized, and easy to read, even if you are not a senior developer. You can change car colors, track names, UI text, logos, and sound files without touching the core game logic. It is structured exactly like a professional reskin-ready template; change the assets and publish.

What is included:

  • Full Unity source code for all scenes, scripts, assets, and prefabs
  • Clean and well-structured C# code that is easy to read and edit
  • Season Mode, Quick Race, Garage, and Shop systems are all built and working
  • Dual currency system with rewarded ads hook ready for AdMob integration
  • In-app purchase system structure ready for coin and gem packs
  • Optimized performance with no bugs. Version 1.00
  • Ready to build for Android, iOS, and WebGL directly from Unity
  • Web-embeddable build option for gaming portals and websites

The Free Coins button connects directly to a rewarded ads network. Just plug in your AdMob App ID and unit IDs in the designated slots, and your monetization is live. The dual currency system also supports in-app purchase packs for premium gems and coins. You can be fully monetized and submitted to the app stores in a matter of days

Use Cases

Formula Car Racing is suitable for:

  • Mobile game businesses
  • Racing game publishers
  • Gaming websites
  • HTML5 game portals
  • Play Store publishing
  • App Store publishing
  • Web gaming platforms
  • Reskin businesses
  • E-commerce game marketplaces.

How to Buy and Go Live?

  • Purchase: Complete your purchase from this listing. You will receive an instant download link by email after payment is confirmed.
  • Open in Unity. Open the project folder in Unity with the recommended version specified in the package readme file.
  • Personalize: Swap out the logo, swap out the color of the car, swap out the name of the game, or swap out any text or sound assets you want to make your own.
  • Integrate Monetization. Fill in the ready-made slots with your AdMob App ID and unit IDs. Add IDs of in-app purchase products to enable premium currency packs.
  • Build: Build for Android or iOS directly from Unity. No additional plug-ins or complicated setup steps are required.
  • Click Submit and Go Live: Publish your build on the Google Play Store or Apple App Store and release your racing game to the world.

The whole process from purchase to a live app can realistically be completed in a single weekend. Source Plunge makes it that straightforward: buy once, launch fast, earn continuously.

Live Chat & Customization Support

Source Plunge also provides live chat support for developers and buyers. If you face any issue during the setup, editing, customization, or publishing of the game, you can easily get in touch with the support team and put your query.

Anything you need help with:

  • Unity configuration
  • Integration of ads
  • Publishing of games
  • Reskin services
  • UI editing
  • Personalizing game play
  • Fixing bugs
  • Brand changes
  • Store Submission Guidelines

The Source Plunge team can offer complete support services. Developers can buy extra Customization Services based on the needs of their projects after purchasing the game. This makes the whole process a lot easier for beginners, startups, and mobile game companies.

FAQ's

You will get the complete Unity project with all scenes, scripts, assets, prefabs, and materials. It is not a compiled APK or IPA. You open it directly in the Unity Editor and have full access to every part of the code.

The recommended Unity version is specified in the readme file inside the downloaded package. Always open it with the recommended version first to avoid import warnings or compatibility issues.

The game includes the tracks and car assets visible in the playable version, a desert-style circuit with full 3D environments, and a formula car model. Exact asset counts are listed in the package details. Adding new tracks or cars is straightforward using the existing scene structure.

No. It is a one-time purchase with no royalties, subscriptions, or recurring fees attached. Your only ongoing costs are your Unity Personal license (free) and your app store developer accounts.

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