Extreme City GT Car Stunt Game Unity Template
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Description
Some racing games ask you to follow the rules. Extreme City GT Car Stunt asks you to forget they exist. You get a powerful GT car, a track full of giant ramps, loops, elevated roads floating over water, and the only goal is to stay on the track and survive. Go fast enough to clear the jumps. Stay controlled enough not to fly off the edge. Do both at the same time. That is the whole game, and it is absolutely wild.
This is a high-speed stunt racing game that looks premium, plays smoothly, and gives players two completely different ways to experience the mayhem. For developers, it is a professionally built Unity game with a full career mode, a free roam stunt arena, a live timer system, nitro boost, and complete mobile controls, all ready to reskin and publish. You can find this full source code package right here on Source Plunge.
What is Extreme City, GT Car Stunt?
Extreme City GT Car Stunt is a 3D stunt driving and racing game built in Unity. Players drive high-performance GT cars across sky-high stunt tracks, mega ramp courses, and structured racing circuits. The game has two modes, Free Mode and Career Mode, that offer two completely different gameplay experiences within the same game.
Free Mode is an open stunt arena with no levels, no timers, and no pressure. You drive your GT car around a massive open stunt environment filled with giant loops, zigzag ramps, spiral tracks, and elevated platforms all floating above open water. You can jump anything, try everything, and use the arena however you want. There is no way to fail. It is pure stunt freedom.
Career Mode has 25 structured levels. Each level puts you on a designed race track with barriers lining the path and a live countdown timer running from the moment you start. Your job is to complete the course before time runs out. The tracks get progressively more technical, tighter, and more demanding as you move through all 25 levels.
Both modes share the same vehicle, the same controls, and the same detailed GT car, but they feel completely different to play.
Key Features
- 2 Game Modes — Free Mode (open stunt arena, no timer, no levels) and Career Mode (25 structured levels with a countdown timer)
- 25 Career Mode Levels — Progressively harder race tracks with clear barriers and increasing course complexity across all 25 stages
- Free Mode Open Stunt Arena — Massive open environment with giant ramps, mega loops, zigzag spiral tracks, and elevated platforms over water — no objectives, pure stunt exploration
- Live Countdown Timer — Career Mode features a real-time countdown timer, creating urgency and challenge on every level
- Nitro Boost System — Fire button on the right of the screen activates a nitro speed burst essential for clearing big ramps and long straight sections
- On-Screen Steering Wheel — Full steering wheel control in the bottom left for precision turning during both modes
- Dual Pedal System — Separate accelerator and brake pedals in the bottom right for full manual speed control
- Car Reset / Flip Button — One-tap button on the left side of the HUD instantly rights the car if it flips or gets stuck upside down
- Multi-Angle Camera System — Camera switch button lets players toggle between multiple view angles during gameplay
- Pause Button — Clear pause button in the top right corner, visible during all gameplay
- AD Button Integration — Rewarded ad button visible in the gameplay HUD, ready for AdMob monetization
- Mega Ramp Structures — Multiple giant loop ramps, zigzag spiral ramps, and elevated platforms built into the stunt arena
- High-Performance GT Car — Detailed, stylized yellow GT car with spoiler and racing livery visible in all gameplay views
- Third-Person Behind-Car Camera — Default driving view keeps the track, ramps, and obstacles fully visible
- Barrier-Lined Career Tracks — Structured race paths with yellow and red barrier edges guiding players through each Career Mode level
- Mobile-First Touch UI — Complete on-screen control layout built for Android and iOS touchscreen gameplay
Controls
Web Version
- Arrow Keys – Drive and steer the vehicle
- Up Arrow – Accelerate
- Down Arrow – Brake / Reverse
- Left Arrow – Turn Left
- Right Arrow – Turn Right
- Space Bar – Brake or control vehicle stability
Mobile Style Gameplay
The gameplay structure feels very similar to mobile racing games, making it easy to convert for Android and iOS platforms. Players can easily use touch buttons for steering, acceleration, braking, and nitro controls.
Developer Perspective
Extreme City GT Car Stunt is an excellent opportunity for developers, publishers, and gaming businesses looking for a ready-made racing project.
Developer Benefits
- Includes full Unity source code
- Well-structured and clean project structure
- Easy to customize and edit
- Easy reskinning process
- Ready for release (Version 1.00)
- Optimised performance
- Stable game systems.
- Extensible Level Scheme
- Basic asset replacement
- Mobile architecture.
- Compatible with publishing to Android and iOS.
- Website integration friendly.
Strong monetization potential
Depending on the project implementation, developers can easily incorporate:
- AdMob Ads
- Rewarded Video Ads
- Interstitial advertisements
- In-App Purchases
- Premium Unlock System
- Personalized Monetization Options
Source Plunge lets developers buy, customize, and launch projects like this without having to spend months building a game from scratch. Developers swap graphics, update branding, add monetization with Source Plunge, and publish quickly.
Use Cases of Extreme City GT Car Stunt Source Code
- Mobile game publishers reskin with your own GT car, arena design, and branding. Publish your own stunt racing game on the Play Store and App Store.
- Gaming Websites and HTML5 Portals — Run the WebGL version on your site and start earning from ad impressions right away.
- Stunt Racing Game Series Developers – Build a bigger franchise with this two-mode structure, adding more car packs, new arenas, and seasonal career levels.
- Indie Developers — Learn from the project to understand the architecture of a professional Unity project, built on two-mode game architecture, mobile UI systems, and stunt physics.
- App Entrepreneurs — Skip months of development. Buy this source code, rebrand it, and publish a premium-looking stunt racing game fast.
How to Buy and Use This Game Source Code?
Getting started is simple.
- Purchase the source code from Source Plunge.
- Open the Unity project.
- Replace logos, graphics, and brand.
- Change vehicles or levels if you want.
- Select the monetization system of your choice.
- Build for Android, iOS, WebGL, and other supported platforms.
- Start growing your gaming business and publish.
This gives developers the power to release a professional stunt racing game much faster than if they had to build one from scratch. Whether you are an indie developer, game publisher or business owner, Source Plunge provides a practical means to get racing games to market quickly and efficiently.
FAQ's
Yes, the level structure is designed to scale. You can add new levels using the existing layout framework with no changes to the core code.
Yes. The car model is a standard Unity asset and can be replaced by any other compatible 3D car model.
Yes. The project is prepared for both platforms using Unity’s standard export pipeline.
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