Driving School Simulator City Car Game Source Code
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Description
Driving School Simulator City Car is a full-featured 3D car driving and parking simulation game that puts you in the driver's seat of a real city environment. You drive through busy streets, park in tight spots, navigate with precision, and experience what it actually feels like to handle a car properly. It is fun, realistic, and genuinely satisfying when you nail that perfect park.
The full Unity source code for this game is available right here on Source Plunge for developers who want to launch a premium driving simulator without having to build everything from scratch.
What is a Driving School Simulator City Car?
Driving School Simulator City Car is a 3D driving simulation game with four distinct game modes: City Mode, Parking Mode, One Touch Mode, and Free Mode. The first three modes each have 10 levels, giving the game a total of 30 structured levels. Free Mode gives players open access to drive around the city without any pressure or objective.
The game also features both day and night settings, making every drive look and feel different depending on the lighting conditions. You drive a sports car through a detailed city environment complete with roads, buildings, tunnels, traffic lights, and even a police officer character standing in the street.
Modes are unlocked through progression. Parking Mode unlocks after completing at least 4 levels in City Mode. One Touch Mode unlocks after completing at least 3 levels in Parking Mode. This gives players a clear goal to work toward from the very beginning.
Key Features
- Four game modes: City Mode, Parking Mode, One Touch Mode, and Free Mode
- 10 levels in City Mode, 10 in Parking Mode, and 10 in One Touch Mode, 30 levels total
- Free Mode for open city driving with no objectives or pressure
- Progressive mode unlock system: complete City Mode levels to unlock Parking Mode, complete Parking Mode levels to unlock One Touch Mode
- Day and night driving environment for visual variety
- The car's health bar is displayed as a green progress bar in the top right corner
- Countdown timer with Time Left display during every mission
- On-screen steering controls with left and right direction buttons
- Accelerator and brake pedal buttons on the right side of the screen
- Drive and Reverse gear indicator for full car control
- Camera toggle button to switch between behind-car and overhead views
- Horn button for a realistic city driving feel
- Red navigation arrow on screen pointing toward the target destination
- Checkpoint glowing markers on the road to guide the player
- A police officer character is present in the city environment
- The coin currency system is visible in the mode selection screen
- The rewarded video ad button to earn double coins is already integrated
- Star rating system on mode selection cards showing difficulty and player progress
- Lock and unlock system for game modes based on level completion
- Fully 3D city environment with buildings, roads, tunnels, and trees
Controls
The game is built for mobile play with a full on-screen control layout. The left side has left and right steering arrow buttons. The right side has two round pedal buttons for gas and brake. A gear stick indicator shows Drive or Reverse. A camera switcher lets you change your view angle. A horn button completes the dashboard feel.
On a web browser or PC, keyboard controls also work for steering and acceleration. The entire control layout, button size, and UI design are built for touchscreen mobile devices, making this game a perfect candidate for both the Google Play Store and the Apple App Store.
Developer Perspective
If you are looking for a complete, content-rich driving simulator to publish on mobile, this is one of the best-value projects available on Source Plunge.
Here is everything included and why it matters for your business:
- Full Unity 3D source code with all scripts, scenes, prefabs, car models, and city assets
- Clean and well-organized code structure that is straightforward to modify and extend
- Four game modes already built: City, Parking, One Touch, and Free, giving your app instant content depth
- 30 structured levels across three modes with a lock and unlock progression system already in place
- Day and night mode already implemented, no extra work needed
- Simple to reskin, swap the car model, city environment, color scheme, or UI to create your branded version
- Ready for publication on Google Play Store and Apple App Store
- Version 1.00 stable build with no critical bugs and smooth performance
- Rewarded video ad system already built in, just plug in your AdMob ID
- Additional AdMob banner and interstitial ads can be added quickly
- Coin currency system is in place and ready for in-app purchase integration
- Web export is supported for gaming website embedding
- Performance optimized for mid and low-end mobile devices
Developers who buy from Source Plunge skip months of development and get a polished, feature-complete game ready to launch. Just update your branding, add your ad IDs, and publish.
Use Cases for Driving School Simulator City Car Source Code
- Developers of mobile games who want to quickly launch a full-featured driving simulator app
- Gaming websites are in search of a premium interactive driving game to engage users.
- Freelancers looking to reskin & deliver a custom city driving game for clients
- Entrepreneurs with a proven and popular game genre are entering the mobile simulation game market
- Students of game development who want to study a real system of the Unity driving and parking game.
How to Buy and Use This Game Source Code?
Getting started with Driving School Simulator City Car is simple.
- Purchase the source code from Source Plunge.
- Open the project in Unity
- Customize graphics, branding, and game options.
- Add your favorite monetization system
- Build and test your application.
- Publish to Play Store, App Store, Website, or your favorite platform.
The project’s goal is to reduce the time to develop and help developers get to market faster. Most customization comes from swapping out assets and adjusting settings, so it’s suitable for beginners and more experienced developers.
FAQ's
Parking Mode unlocks after completing at least 4 levels in City Mode. One Touch Mode unlocks after completing at least 3 levels in Parking Mode. Free Mode is available from the start.
Yes. The car is a self-contained 3D asset that can be swapped out with any model you want, without affecting the core game systems.
Yes. You receive the complete Unity project with all scripts, 3D assets, scenes, and everything to build and publish.
Yeah. You can build the Unity project for the Google Play Store and Apple App Store without any extra setup.
Sure. Pay once and own the source code for life with no subscriptions or hidden fees.
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