Hello Cat Animal Game Unity Code Template
Publish & Reskin
Support
Description
What is the Draw Hit & Play With Cute Cat Game?
Draw Hit & Play With Cute Cat Game is a 2D casual puzzle game built in Unity. The main goal is to simply draw a shape on the screen using your mouse or finger, and that shape becomes a real physical object that falls and hits the cute cat sitting on a platform. When the cat falls off, the level is complete, and the next one unlocks.
The game has 120 unique levels. Every level is different. Sometimes the cat is sitting on a wide platform above water. Sometimes it is balancing on a tiny pole. Some levels include rockets and explosive projectiles flying across the screen that you have to dodge. As you go further, the levels get harder and more creative, which keeps players engaged for a long time.
The beauty of this game is its creative freedom. There is no one right answer. If you draw a triangle, a long line, a thick circle, or even a weird squiggle, and it hits the cat and knocks it down, you win. That freedom makes every level feel personal and satisfying.
Key Features
- Free-Draw Shape System: Just draw any shape you want with a mouse or finger. When they do release it, the shape becomes a solid object, a real object in the game. It drops, it bounces off surfaces, interacts with the cat, and everything else around it using physics.
- Realistic Physics Engine: Every object in the game behaves naturally using Unity’s built-in physics system. Shapes have weight, gravity, and can slide, roll, and bounce. And every time the cat gets hit, it reacts realistically, so every crash is fun and satisfying.
- 120 Handcrafted Levels: Explore 120 carefully crafted levels with a variety of platforms, cats, and challenges. Once a player finishes a level, the next one unlocks automatically, so there’s always a new challenge to tackle.
- Projectile and Explosive Items: Some stages have rockets, bombs, and other moving objects. This makes it even more challenging, as players need to think about the timing and movement when drawing their shapes. This makes later levels more exciting and unpredictable.
- Mobile First Touch Controls: The game is built for touchscreens from the ground up. Smartphones and tablets offer a smooth, natural drawing feel, and mouse controls are just as good in desktop browsers.
- Level Progression and Unlocking System: Players need to finish the current level to advance to the next level. This gives the game a nice progression system and keeps the players motivated to keep on going through all 120 levels.
- Retry and Reset Button: A prominent retry button allows players to restart any level of their choosing. There is no penalty for retrying, which keeps the gameplay fun and stress-free.
- Home Navigation Button - Players can return to the main menu at any time via the home button. The interface is clean, simple, and easy to understand for players of all ages.
- Source Code Clean & Organized: The project files are neatly organized with clear script names and well-organized folders. The code is written in a simple and understandable manner so that even beginner developers can read, edit, and work with it.
Controls
Mobile Controls (Primary Platform)
Touch and drag your finger across the screen to draw your shape. Lift your finger when you are drawn. The shape instantly becomes a solid object that drops into the scene. Tap the lightbulb for a hint, the refresh button to retry the level, and the home button to return to the main menu.
Desktop and Web Controls
Click and hold the mouse button, then drag to draw your shape. Release the mouse to place it. All UI buttons are clickable with a single mouse click. No keyboard input is needed at any point. The game works in any modern web browser without any plugin or download required.
Platform Feel
This game has a strong Play Store and App Store mobile game feel. The button layout, the UI design, and the touch-first controls all look and feel like a polished mobile product. At the same time, it plays just as well on a web browser, making it flexible for gaming websites and portals too.
Developer Perspective: What You Are Getting
When you buy this source code from Source Plunge, you are not buying a half-finished project or a prototype. You are buying a fully complete, tested, and working Unity game ready to be published.
- Unity Source Code: The entire project has all Unity scenes, all C# Scripts, all prefabs, all assets, and all audio files. There is nothing closed, nothing secret, nothing encoded. You see it all.
- Well-organized and Clean Code: The scripts are named in a logical way and are easy to follow. The folder structure is organized so that you always know where to find what you need. If you are a beginner Unity developer, you will still be able to find your way around the project without getting lost.
- Easy to Edit, Reskin, and Customize: Want to change the cat to a dog? Swap the sprite. Want to change the colors? Update the materials. Want to add your logo to the loading screen? Drop it in. Most customizations require zero coding. Think of it like buying a professional game template — the structure is done, you just make it yours.
- Ready for Publish — Version 1.00: This is not a beta or a work in progress. Version 1.00 is a stable, tested release and contains no major bugs. Designed to perform well on Android and iOS devices out of the box, including mid-range phones.
- AdMob Integration for Monetization: Banner ads, interstitial ads, and rewarded video ads are already integrated into the project. Just replace the placeholder AdMob unit IDs with your own AdMob IDs, and you're good to go to start making money from the very first session.
- Available on Play Store & App Store: Unity project builds for Android and iOS right out of the box. No additional plugins or complicated setup are needed for the core build. Just do your normal Unity build process and upload your APK or IPA to the store.
- Easy Web Site Integration: Unity supports WebGL builds, so you can also export this game and embed it on any gaming website or web platform as a browser-playable game. This gives you an alternative distribution channel to the app stores.
Use Cases
The source code of this game is good for:
- Mobile game companies
- Publishers on the Play Store
- Publishers in the App Store
- Gaming sites HTML5
- Casual gaming sites
- Programs of educational games
- Apps For Kids To Play Games
- Game marketplaces for e-commerce
- Unity learning projects for development
Plunge helps developers and businesses publish casual games quickly, with little setup.
How to Buy and Use This Source Code?
1 Purchase the Source Code
Click the buy button and complete the checkout. You will receive instant access to the full download link to the Unity project.
2 Download and Open in Unity
Unzip the downloaded files and open the project folder in Unity. All scenes, scripts, and assets are in place.
3 Customize Your Game
Change the name of the app, upload your own icon and splash screen, change any graphics you want, and enter your AdMob publisher ID and ad unit IDs.
4 Build for Your Platform
Export for Android or iOS with the default build settings of Unity. The project is already set up for both platforms.
5 Submit and Go Live
Upload your APK or IPA to the Google Play or Apple App Store through their normal submission process. Your game is live, and players are downloading it.
6 Start Earning
Players play through 120 levels, watch ads, and earn revenue every single day. Source Plunge gives you the product; you just have to publish it.
Why Choose This Game from Source Plunge?
- Simple to customize
- Easy-to-follow structure
- Project ready to go live
- Casual Gameplay that is Strongly Engaging
- Cute and attractive art style
- For mobile and web publishing
- Replay value is good
- Great potential for monetization
- Unity project setup optimization
- Full chatbox Support
Source Plunge is a platform for high-quality, ready-made game source code projects that help developers build gaming businesses faster.
FAQ's
You get the entire Unity source code project, including all scenes, scripts, assets, and prefabs. It's more than an APK. You can open it, edit it, and build it yourself.
For best compatibility, use the Unity version listed in the project's ProjectSettings folder. The exact version is specified inside the download package.
Yes. The cat is a sprite asset. You can replace it with any image: a dog, a robot, a branded mascot, anything. No coding needed, just swap the file.
Yes. The level structure is repeatable. Duplicate a level scene in Unity, change the platform and cat position, and your new level is ready to add to the game.
No Reviews Yet
Be the first to share your thoughts on this product.