Bad Boys of High School Advanture Game Source Code
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Description
Bad Boys of High School is a hilarious and thrilling 3D school adventure game where you play as a mischievous student causing trouble inside a high school. Every level gives you a new objective: steal a book, grab someone's food, or take something else entirely, and then you have to escape without getting caught. If the teacher or guard catches up to you, you are going to get hit. It is sneaky, fast, and genuinely funny from start to finish.
The full Unity source code for this game is available on Source Plunge for developers who want to launch a creative and story-driven school adventure that players of all ages will absolutely love.
What is Bad Boys of High School?
Bad Boys of High School is a 3D third-person open-school adventure game with 10 levels, each with a completely different mission objective. On one level, you need to steal a book. In another, you need to grab food. Every level introduces a new target to steal and a new reason to run.
In order to locate and take the objective item, you must first navigate the school building. After that, you flee. As soon as you finish the theft, you are instantly pursued by a teacher, a school official, or a pursuer. If they catch you and you stop moving, they will hit your character. Your health bar drops with every hit, and losing all your health ends the mission.
Green footstep arrows guide you through the school corridors and rooms toward your objective, so you always know where to go even in unfamiliar parts of the building. A compass minimap in the top left corner helps you keep your bearings during the chase. A red alarm clock timer in the top right tells you exactly how much time you have remaining to complete the mission.
Key Features
- 10 levels, each with a unique mission objective, including stealing books, food, phones, and other school items
- Objective: popup card system displaying the mission task before each level starts
- Green footstep arrow trail guiding players through school corridors to the target
- Chase sequence triggered immediately after stealing the target item
- Pursuer AI character that follows the player and attacks if the player stops moving
- Dual health bar display in the top left, one red and one green
- Countdown timer displayed with a red alarm clock icon in the top right
- Circular fight action button on the right side for combat interaction with the pursuer
- Glowing purple portal exit marker with particle effects for level completion
- Compass minimap in the top left corner for real-time school navigation
- Fully 3D school environment with connected rooms, hallways, doors, and windows
- Third-person perspective with the player character visible from behind
- Detailed student character model with emoji backpack for instant visual appeal
- Pause button in the top right corner for in-game interruption
- Brick wall and wooden floor school architecture with realistic room layouts
Controls
- Movement: Joystick (Mobile) / WASD (PC)
- Camera: Swipe or Mouse Drag
- Action Button: Tap / Click
- Sprint: Hold button (if enabled in build)
- Interaction: Tap near objects or NPCs
The game is designed with a mobile-first control system, similar to Play Store simulation games, but also works smoothly for web or PC builds.
Developer Perspective
If you are a developer looking for a creative, story-driven school adventure game to publish on mobile, Bad Boys of High School is a standout project available on Source Plunge.
Here is everything included with this project:
- Complete Unity 3D source code, including mission logic, character models, school environment, and scripts
- Clear, well-structured code that is simple to read, edit, and extend
- Ten distinct missions with distinct steal goals for every level have already been created.
- Purple portal exit, countdown timer, green arrow guide, and objective popup system are all already coded and operational.
- A combat interaction system and pursuer AI chase behavior have already been put into place.
- The health and combat systems are already linked to the dual health bar HUD.
- Minimap compass navigation is already operational and integrated.
- Easy to reskin, modify the mission objectives, school environment, character design, or add new school areas
- Prepared for release on the Apple App Store and Google Play Store
- Version 1.00 is a stable build with flawless 3D performance and no bugs.
- Mobile device optimization, encompassing mid- and low-end smartphones
- For monetization, AdMob banner, interstitial, and rewarded video ads can be swiftly integrated.
- It is simple to add in-app purchases for level skips, speed increases, and health boosts.
- Web export is compatible with browser play platforms and gaming websites.
Developers who purchase from Source Plunge receive a comprehensive, enjoyable, and truly original school adventure game with a chase feature that has the potential to go viral on social media. Just update the missions, reskin the characters, and publish.
Use Cases
- Mobile game developers who want to publish a creative and funny school adventure game
- Gaming websites looking for an engaging 3D stealth and chase game for browser play
- Freelancers who want to reskin and deliver a customized school simulator to clients
- Entrepreneurs entering the casual action game market with a concept that has strong viral appeal
- Game development students who want to study a working Unity AI chase and open-source navigation system
How to Buy and Use This Game?
Getting Bad Boys of High School to live under your own brand is a simple and fast process.
- Purchase the source code from this product page on Source Plunge.
- Download the complete Unity 3D project.
- Open in Unity and customize mission objectives, change character designs, modify the school environment, and add your branding to the UI.
- Add your AdMob publisher ID for monetization and set up in-app purchases if desired.
- Build for Android and iOS and submit to the app stores, or export as a web game.
With the AI chase system, arrow navigation, timer, health mechanics, and all 10 missions already built and working, most developers can go from purchase to a fully branded published app in just a few days.
FAQ's
Yes. You get the full Unity 3d project with all scripts, school environment, character models, Ai chase logic and mission systems.
Yes. The objective system is very structured and easy to add on to, so they can add new missions with different targets to steal from without having to change the core mechanics.
Yes. The Unity project is set up to build for the Google Play Store and the Apple App Store.
Yes. One-time payment. Own the complete source code forever. No subscriptions, no recurring fees.
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